In the end, time comes: XeO3 Test Demo (Alpha1) will be released tomorrow Friday the 13th of June 2008.
The test level has, yeah we'd said before, its own map, one type of baddie only, no pickups, plain (advanceable) shot only, no big bosses, no minor features yet. But the general gameplay is there, and you can play it and contribute to the project, modifying the attack waves and sendign us feedback about how it is, how it's missing and all the rest.
You know, me and Mike are a run-in duo, and a quick session of testing'n'fixing helped to clean up any issue, like shots stopping enemy bullets, obstacling coins, invincible turrets bases and so on. Even though it's far to be the real game, I'm surprised and...yeah proud too, looking how frantic and funny is the gameplay itself! Shooting rows of baddies in order to jump under the coins cascade risking your own shield energy gives you satisfation, yay!
Ok, 24 hours from now...



















