Yes, this should be the very last pickup we would need for the game, and it should be used for the Plain Shot. Mike seems to be very busy in these days, and that means this new sprite still needs Mike's blessing, but I think you can trust me and consider it case closed.
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I'm placidly proud of this 6 frames animated stuff, it's not the easiest in the whole world to animate, and it would look cooler on real monitor, where pixels merge and are kneaded in the video display.
Ok now let's Mike finish the whole weapons and pickups system, meantime I could finally help him with the attack waves for our test level's demo release.



















