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download the early stage download the first demo

download the test demo download the test demo v2



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20/06/2008

download the test demo v2

After a week of discussion, hints, chitchatting about both minimal dedicated trimmings and shmups guidelines in general, here comes a slightly improved version of the test demo!

Some of the perceptible changes here:
- the game is much easier overall;
- dropped coins are easier to pick up, with a longer on-screen time, a higher arc and now they follow the scrolling, preventing the next baddies of the same wave to instantly overlap them;
- changed drawing priority between enemy bullets and player's shots, resulting in a much cleaner output;
- hitting the walls and the baddies now produces an alarming metallic friction sound fx;
- fixed a bug about dead+game quitting;
- paths and bullets now continue to move when the player dies, and the panel are recharged (not cleared).

Kekule | 13:08 | link | commenti (1)
category:project managing
13/06/2008

download the test demo

Kekule | 18:12 | link | commenti
category:project managing
12/06/2008

In the end, time comes: XeO3 Test Demo (Alpha1) will be released tomorrow Friday the 13th of June 2008.
The test level has, yeah we'd said before, its own map, one type of baddie only, no pickups, plain (advanceable) shot only, no big bosses, no minor features yet. But the general gameplay is there, and you can play it and contribute to the project, modifying the attack waves and sendign us feedback about how it is, how it's missing and all the rest.

You know, me and Mike are a run-in duo, and a quick session of testing'n'fixing helped to clean up any issue, like shots stopping enemy bullets, obstacling coins, invincible turrets bases and so on. Even though it's far to be the real game, I'm surprised and...yeah proud too, looking how frantic and funny is the gameplay itself! Shooting rows of baddies in order to jump under the coins cascade risking your own shield energy gives you satisfation, yay!

Ok, 24 hours from now...

Kekule | 11:33 | link | commenti
category:project managing