...and we are back again!
You surely realized we had a project's freezing winter, but spring's sunrays are coming to thaw us.
Though we're not completely on the keys, due to several other projects to finish, Mike is fighting against the major bugs that affected the main code, before facing the weapon system, which continues to be the next milestone to reach. But, you know how it can happens, when you fix a routine, another can breaks: Mike is filling all the holes, preexistent and new ones.
In the end, I would finally know the destiny for the background animation engine.
My own milestones are now: buildin'up a level2 map (nevermind animations can be performed continuos or not), 2nd level's middle boss drawing/animating and, finally, more sprites when inspired.
Follow us.


















